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However, I do understand that a task like this would be time consuming and most people would not have the time or would not find it worth their time in comparison to other things.
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Using as an example my desire to create a map larger than the one offered by the base game, it would be helpful if there was a short video demonstrating how and where to do that within the level/mod editor (if it is possible to do) and not just a page listing out possible data inputs. But another and maybe more important one, from what I have seen so far (as little as that may be) as a beginner, is that there is a lot of information (command lines, term definitions, etc.) but there is not much out there demonstrating how and where to apply that information in the level/mod editor and in what order if any you need to do thing when creating a map or mod beyond the very basic video that was released with the level editor. One issue is definitely creating a single location where people can easily access the information. In addition, it would definitely need to be a collaborative effort largely driven by willing people in the community who have the experience and knowledge already to generate a quality result. Happy New Year to you two!Īs much as it would nice if I was able to start such a guide, it is very unlikely to happen in the foreseeable future since I am a complete beginner and probably will not have much time to spare in the not too distant future for such matters. Thank you Refineus and Hiliadan for the addition information resources.
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